As part of my Directing and Production Film class we met once a week online in Second Life. It was a little hard for me to get the hang of creating and moving an ‘avatar’ around in this virtual world. Luckily my nine year old daughter was around to help me out. It was a slow medium to communicate in since most of it was in ‘chat’ mode and every conversation took three times as long as a normal speaking conversation would. It was also difficult to keep up with reading the chat’s especially while trying to type quick enough for my responses to still be relevant. I did come to enjoy listening to the speakers that our instructor invited to enlighten us about their creative endeavors mostly within Second Life….as long as I didn’t have to move my avatar to ‘keep up’.
The image above is snapshot of one of our class meetings. The setting is a virtual classroom created by Rene Brock-Richmand, my instructor extraordinaire. In this session Pookie Amsterdam logged in to talk to us about her experiences creating ‘theater’ in Second Life as well as her ‘machinima’ projects. Pookie has created entertainment venues in Second Life including dating games, sciences shows, and several other short series. Pookie is also the creator and founder of PookieMedia and you can find out more about her company at www.pookiemedia.com
Here is an example of Pookie’s machinama work….
In the top image you can also see a strange pink creature. This is Flufee, a charachter avatar that Draxtor Despres and Pooky Amsterdam gave life to. Below is a sample of Flufee, a machinima video created within Second Life…
On another ‘inworld’ session we met with Draxtor Despres. Draxtor is another machinima producer as well as a musician and composer. He talked with us about his experiences making the film “Login 2 Life”. Here is the German/English subtitles version…
I enjoyed is arrangement for a new take on “Habanera” Georges Bizet’s Carmen. You can find it and more about Draxtor on his website www.bernharddrax.com .
While I can’t say that I’ve been won over to ‘machinima’, I can see that it is another visual medium and one that is probably a lot easier on a pocket book than creating a film with costly costumes, sets and special effects.
My favorite guest speaker was Scott Rolfe. Scott is an artist who works with illustration, assemblage, and digital images. He has published a book titled “AEssemblage” that is filled with his assemblage pieces based on Aesop’s Fables. He has also created a gallery in Second Life where he has made animated digital copies of his artwork from his book as well as some other odd and intriguing digital creations. It was interesting to talk to him about his reasons for and the outcomes of creating interactive artwork in Second Life. You can learn more about Scott Rolfe on his website srolfe.com
Here are some snapshots from Scott Rolfes Second Life galleries…